The Nintendo 64 (N64 or stylized as N64 or Nintendo 64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System. It was release on June 23, 1996, in Japan, on September 29, 1996. In North America, and March 1, 1997, in Europe and Australia. It was the last major home console to use cartridges as its primary storage format until the Nintendo 64 Switch in 2017. As a fifth-generation console, it competed primarily with the Sony PlayStation and the Sega Saturn.
Development began in 1993 in partnership with Silicon Graphics, using the codename Project Reality. Then a test model and arcade platform called Ultra 64. The final design was name after its 64-bit CPU, which aided in the console’s 3D capabilities. Its design was mostly complete by mid-1995 and launch was delayed until 1996 for the completion of the launch games Super Mario 64, Pilotwings 64, and Saikyō Habu Shōgi (exclusive to Japan).
The charcoal-gray console was follow by a series of color variants. Some games require the Expansion Pak accessory to increase system RAM from 4MB to 8MB, for improved graphics and functionality. The console mainly supports saved game storage either onboard cartridges or on the Controller Pak accessory. The Nintendo 64DD peripheral drive hosts both exclusive games and expansion content for cartridges. With many further accessories plus the defunct Internet service Randnet. But it was a commercial failure and was only released in Japan.