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Super Monkey Ball – Gamecube Game

$39.97

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111 Reviews (111 customer reviews)

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Super Monkey Ball
Super Monkey Ball – Gamecube Game 111 Reviews
$52.45 $39.97

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The game is fully working. It’s the cartridge / disc only.
In Super Monkey Ball, you’re in control of a cute little monkey trapped inside a transparent ball. The objective of the game is deceptively simple: tilt the floor with your analog stick so that your monkey ball rolls towards the goal. Players control not a character, but tilt the entire environment to guide their “monkey ball” to the goal. Tons of unique stages, including beginner, normal, professional, and special hidden bonus stages, can challenge newbies or experienced gamers.

Product Details

UPC: 010086610000
Condition: Used
Genre: Puzzle & Brain Games
Platform: Nintendo Gamecube
Region: NTSC (N. America)
ESRB: Everyone
SKU: GC_SUPER_MONKEY_BALL

This game is fully clean, tested & working. Includes the Disc/Cartridge Only. May have some minor scratches/scuffs. This description was last updated on October 28th, 2020.

Super Monkey Ball

Super Monkey Ball is a 2001 platform party video game developed by Amusement Vision and published by Sega. The game debuted in Japan at the 2001 Amusement Operators Union trade show as Monkey Ball. An arcade cabinet running on Sega’s NAOMI hardware and controlled with a distinctive banana-shaped analog stick. Due to the discontinuation of Sega’s Dreamcast home console and the company’s subsequent restructuring. An enhanced port dubbed Super Monkey Ball was released as a launch title for the GameCube in late 2001, garnering interest as Sega’s first game published for a Nintendo home console.

Conceived by Amusement Vision head Toshihiro Nagoshi, Super Monkey Ball involves guiding a transparent ball containing one of four monkeys. AiAi, MeeMee, Baby, and GonGon across a series of maze-like platforms. The player must reach the goal without falling off or letting the timer reach zero to advance to the next stage. There are also several multiplayer modes: independent minigames as well as extensions of the main single-player game.

Super Monkey Ball receive highly positive reviews from critics. Who praise the simplicity and subtle depth of its control scheme as well as the new multiplayer modes not present in its arcade counterpart. Although some felt its presentation was lacking. The game was commercially successful and remain one of Sega’s best-sellers in the United States for much of 2002, eventually spawning a direct sequel, Super Monkey Ball 2, and an entire Super Monkey Ball franchise.

Modes

Super Monkey Ball has three game modes: main game, party games, and mini-games. The mini-games are unavailable at first. And must be unlock by earning 2,500 “play points” through playing the main game in single-player mode.

Main game

The main game features three difficulty levels. Beginner, Advanced, and Expert, consisting of 10, 30, and 50 floors each. As well as three modes: Normal, Practice, and Competition.

Normal mode allows one to four players to take turns progressing through the arcade Monkey Ball. Whereas competition mode involves two to four player simultaneous split screen races across a selection of floors. In practice mode, any floor already play in normal mode can be repeat indefinitely with no penalties for failure. In normal mode, the player experiences a “Game Over” when they have lost all of their lives. But is allow five opportunities to continue; eventually, unlimited “continues” can be unlock. Beginner Extra, Advanced Extra and Expert Extra floors are unlock when each respective difficulty level is complete without losing a single life (or without using a continue in Expert). And a hidden set of Master floors can be unlock through playing the Extra floors without using a continue.

Party games

The following party games are available:

Monkey Race: One to four players simultaneously race across six courses divide into three difficulty levels. Steering is handle with the analog stick, while the A button is use to activate items (if enable). That can be use to produce an increase in speed or to adversely affect opponents. A Time Attack mode involves the careful use of three available speed items to achieve faster times.

Monkey Fight: One to four players simultaneously engage in combat by rolling in any direction with the analog stick and using the A button to punch opponents with a boxing glove attach to their monkey’s ball. Points are awarded for knocking opponents off one of the three available arenas, with more points being awarded when the player currently in the lead is knock off. The player with the most points is declare the winner of a round when the in-game timer reaches zero. Items can be use to extend the reach, size, and strength of one’s boxing glove.

Monkey Target: One to four players take turns rolling their monkey down a ramp, launching it into the sky. The monkey’s ball opens on command to resemble a pair of wings, allowing it to fly. The monkey’s trajectory is manipulate with the analog stick. Wind direction and strength, altitude, and speed (in addition to random hazards select by an optional “Wheel of Danger” feature before each flight) impact the player’s ability to land the monkey on one of several dartboard-like targets in the middle of the ocean. Bananas collect while airborne enable the use of items in later rounds that can eliminate wind resistance, control the ball’s roll, multiply the player’s score, or ensure a sticky landing.

Mini-games

The mini-games are base on real sporting activities, but with the player’s ball containing their monkey. The following mini-games are available, once unlocke through the earning of play points:

Monkey Billiards: One to two players take turns competing in a game of nine-ball. The analog stick determines the direction of each shot and the A button is use to stop the moving gauge that determines shot speed. A tournament mode featuring four AI challengers is also available.
Monkey Bowling: One to four players take turns competing in a game of ten-pin bowling. The analog stick is use to move left and right, the A button sets the direction and strength for each throw, and the L or R buttons apply spin to the ball. A challenge mode featuring 10 pin arrangements and permitting only 12 throws is also available.
Monkey Golf: One to four players take turns competing across 18 holes in a game of golf with stroke play scoring, or two players compete using match play scoring. The direction and general rolling distance of each shot is arrange with the analog stick, and the shot’s strength is set by the A button.

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