Description
Used Atelier Rorona: The Alchemist of Arland Playstatio tested and guaranteed to work.
Product Details
UPC:
813633010465
Condition:
Used
Genre:
Role-Playing
Platform:
Playstation 3
Region:
NTSC (N. America)
ESRB:
Teen
SKU:
PS3_ATELIER_RORONA_ALCHEMIST_ARLAND
———This game is fully cleaned, tested & working. Includes the Disc/Cartridge Only. May have some minor scratches/scuffs.This description was last updated on October 28th, 2020.
We have a 121-day warranty period for all of our products. If you are experiencing any issues or aren’t satisfied with your item within 121 days, contact us and get your issue resolved. It’s that simple! View our full Return policy page here.
Every order is eligible for free shipping (5-7 business days) to any address in the United States. Orders to Canada are available for free shipping (9-12 business days) over $120! Expedited Shipping of 3-5 Business days is available in checkout. We ship worldwide! Shipping is via UPS, USPS or Fedex. We ship from Allentown, PA.
Let me start off by saying this game is sorta girly based on the fact that the main character is a chick >.<. It’s quite fun actually, with tons of endings. The game starts off a little slow, but as you play, you wish that it would remain slow due to the fact that there’s so many things to accomplish in 1 playthrough. It’s like rune factory, but you do alchemy instead of farm and find a mate. I’ve only played through it once, but will go for more after i finish all my other JRPGS.”A TRUE ALCHEMIST MAKES NO MISTAKES”
great game.
I’m not in the habit of writing reviews. But I also don’t like petty cheap shots at all. And one “review” of this game on this website does indeed qualify as a petty cheap shot (the one star one obviously). So here I go to act on behalf of a game I genuinely like and also for balancing purposes.Atelier Rorona is a game that is different from most other games. One of the most obvious ways in which this is true is the story. The story of the game is very sweet and simple. There is no long globe-trotting journey and no grand world-saving scenario. Instead we have a simple slice-of-life story. Obviously whether or not that is a good thing depends on what you’re looking for.Personally I see it as a good thing. The video game market is already filled with long journeys, world-saving scenarios, and big wars and the like so one game that’s different is certainly not going to hurt. Now I like to take long journeys, save the world, and discover the mysteries of the universe as much as anyone. But I also find that it’s good to take a break from all that stuff every now and then, relax, and delve into something nice and simple.But while the story is simple one of the things that sets Rorona apart from many other games and really makes it shine is story flexibility. While the story itself is simple the game puts a great deal of emphasis on character interaction and character development. In other words I think it’s safe to say that this game is all about the characters. The.
Atelier Rorona is an awesome game and this is why.The game tells the story of an alchemist in training named Rorona Frixell. One day the castle basically says were taking your workshop away if you don’t pass a series of tests. After this event Rorona’s master forces the workshop on to her and it’s now Rorona’s job to complete these assignments before the workshop is closed. This starts her on journey full of charm and quirks. That’s the story in a nutshell. The characters are really interesting and fun. I really enjoyed my experiences with this game. It can be kinda of a little anime like at times if that puts you off but overall its a very fun story.The gameplay of Atelier Rorona is mostly consisted of two things alchemy and gathering. I really like the alchemy system while its just get recipe, get two or so items, make item. Its really simple but surprising fun. The other thing that rorona’s gameplay consisted of is gathering ingredients by going into dungeons or areas with monsters so that you cant get items and raise your level so you can complete monster hunting quests. The overall combat is fluid it’s turn based combat. For most things its pretty much like your normal turn based game except for one thing there is no mp and you sacrifice your hp to use your skills. This has happened in other games but I’ve never seen in an turn based game before.So now i’m going to list my flaws with rorona. I really only have two major problems with this game. One you have to hire all b.
Atelier Rorona is one of the most unique RPGs I’ve played in quite some time. I almost even hesitate to label it as an RPG as it feels more like an RPG/item making/visual novel hybrid. It may not be exactly what most people are looking for in a video game. But it’s very, *very* good.Let’s start with the story. It takes place in a kingdom called Arland and focuses on Rorona, a young girl who runs an alchemy workshop with her master, Astrid. One day she gets a message from the castle, stating that because the workshop has been so unproductive (largely a result of Astrid’s laziness), it will be closed down unless it can prove itself by completing a series of tasks for the kingdom over the next three years. It falls upon Rorona to begin running the workshop herself and save it from being closed down….and that’s about as complicated as the story gets. There is no “evil empire” to be defeated or anything like that. There is no “final boss” to be vanquished (indeed, there are no mandatory bosses at all, though plenty of optional bosses exist, some of which can be quite difficult if you’re not prepared). No, instead of taking this standard approach, Atelier Rorona instead operates as a character-driven story. Over the course of the three years, Rorona gets to know the people of the kingdom and makes new friends. This is quite similar in nature to the Social Links of Atlus’s Persona 3 and Persona 4, except that instead of increasing friendship level by simply spending tim.
I’m currently replaying this game for the third time, and I find it as addictive and enjoyable as the first time I played it. The basic gameplay consists of going into dungeons with a couple friends to fight and collect ingredients, and then synthesizing items in your workshop from those ingredients. Item synthesis is occasionally tedious but can be also be fun, especially when you’re making ingots/cloth for weapons and armor.I think the main strength of the game is that the characters and their interactions are very amusing, and since there are many different endings, there’s lots of replay value. (The first time I played it, I did so without the walkthrough so that works perfectly well if you just want to enjoy the game at your own pace.)I would say if you’re a fan of Rune Factory (and maybe even Harvest Moon), you’d probably like this game too. The only annoying thing I can think of about the game is that you can’t select all ingredients when you’re moving stuff – this means rapidly clicking through dozens of items to sell them or transfer them. You get used to it, but I do hope the other games in the series fixed that. Well, my first hope is that they bring the other titles to the US… a “select all” button is secondary.
A game made with the only purpose of entertain those who scream for the old days of the ps2, atelier doesnt have the graphics of ffxiii but we get a game that prefer a great experience better than only nice visuals
Its fun and definatey easy to learn if you are new to the series. The time managment is a little rough at first but it has amazing replay value
I realize this game is not meant for everyone, I have read various complaints that people have all over the internet about it. Yes Alchemy is the biggest part of the game. Yes the fighting is simplistic compared to some RPGs. Yes there are no MP at all, you must use health to use special moves. (This point was the hardest for me to get used to, but once I leveled up some I found I was able to sacrifice the HP for a few specials. ) Yes it may seem repetitious but honestly it is really a lot of fun. No you can’t level up to your hearts content as much with other RPG’s, but I have been able to level up much better with second and third playthoughs just because I knew what I could sacrifice.You play as Rorona a cute and slightly airheaded apprentice alchemist who must save her shop from closing. You must complete assignments given every three months over a three year period. If you don’t it is game over. If you can, you get one of four main story endings. If you gain friendship points with other character you can get character ending as well.Everything takes time in Rorona from gathering ingredients, to fighting and to creating items with alchemy. This may seem like a hinderance at first, but one just needs to think a little strategically andIf it is not for you fine I can understand, but there are people out there who like it and enjoy the gameplay and story. Rent it and give it a shot, you can beat it in a weekend and see if you like it.That was a review I wrote on gamspot over.
I’ll keep this short and simple, as far as it goes.I liked the game a lot; what drew me in was the 12 different possible endings that you can achieve. The story is semi-realistic, but with fighting slimeballs and dragons, it isn’t too realistic. The Engrish voice acting was very, very annoying, but the Japanese voice acting was better. The graphics are wonderful as for the backgrounds, and the character pictures that popped up during dialogue, but the animations didn’t cut it for me. For example, Rorona’s jumping animation looked so… bad. I cannot describe it. (Her cape flies out, both her knees rise into the air, she kind of throws her head back, and she gets terrible posture during these times.) The characters themselves were likable, for the most part. There weren’t any “Mary-sues” or anything. Everyone had some realistic flaws and such. They didn’t seem shallow at all. The problem is the ages of the characters. Rorona, the protagonist that you play as, is 17 (she is 14 in Japan). There is implied romance between her and Sterk, a 28 year old. Well, pedophile jokes are always funny, right…? I guess they’d make a nice pair, but the vast chasm in ages kind of worries me. The fighting system in my opinion, is just okay, depending on the type of person you are. It’s turn based; if you’re lazy and like to think things through, then you’d probably enjoy it. If you like fast paced action with an arcade-like control set and system, then this may really suck.I’d say that this ga.